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Vocabulary
Conteúdo ExclusivoThis word scramble game, focused on numbers 1 to 6, is the perfect supplementary activity to consolidate fundamental numerical vocabulary in A1 English. It transforms number spelling revision into a quick and engaging challenge, ideal for starting or concluding a sequence. By combining reading the clue ("The number X") with spelling reconstruction, it simultaneously strengthens reading comprehension and lexical accuracy. It's an excellent way to ensure solid memorization of the first vocabulary milestones.
Sua folha de exercícios
Avalie o conhecimento dos seus alunos com esta folha de exercícios pronta para usar, projetada para reforçar pontos gramaticais e de vocabulário.
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Guia Pedagógico
Objective & Activity Overview
The pedagogical objective is to master the spelling and recognition of numbers from 1 to 6 in English, in accordance with A1 level. The resource is a table with six rows, each presenting a word with mixed-up letters (Scrambled Word). The clue (Hint) is the English translation of the number that the word represents ("The number 1", "The number 2", etc.). The student must read the clue, identify the number (ONE, TWO, etc.) then reorder the provided letters (ΕΝΟ, OWT, etc.) to write the correct spelling. This exercise is a quick and fun tool for checking number vocabulary.
Suggested Procedure
Before the Activity (~5 min): COUNT AND CHANT
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Do a quick oral review of numbers 1 to 10. Use flashcards or fingers to check number recognition and word pronunciation.
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Explain that the day's challenge is to correct the spelling of words, which have been "scrambled" by a mischievous robot.
During the Activity (~10-15 min): SPELLING DECODING
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Step 1: Timed individual work. The student reads the clue ("The number X"), recalls the number's spelling, then uses the letters from the "Scrambled Word" to write the answer.
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Step 2: Ask students to exchange their papers for peer correction. Project the answers (ONE, TWO, THREE, FOUR, FIVE, SIX) and emphasize spelling memorization.
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Step 3: Emphasize spelling difficulties like THREE (with the 'th') or FOUR (with the 'u') to prevent future errors.
After the Activity (~5-10 min): CHAIN GAME
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**Number Chain Game:** Start a sentence ("I have ONE pen.") and ask the next student to continue with the next number, changing the object (Ex: "I have TWO rulers."), until SIX is reached, to reuse the vocabulary in a simple context.
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**Flash Dictation:** Do a micro-dictation focused solely on the spelling of the six numbers covered to immediately assess vocabulary memorization.
Adaptations
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To simplify: Conduct the activity in a large group, where each student, in turn, provides a letter of the word in the correct order until the word is reconstructed.
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To extend: Expand the exercise to numbers 7 to 12. Ask students to create their own scrambled versions of these new numbers (e.g., NEVSE → SEVEN) and propose them to a classmate.