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Booking a party

Interactive exercises to consolidate your students’ learning.

Booking a birthday party on the phone, in a two-page pack: six words to label (bowling ball, pins, lane, bowling shoes, birthday cake, balloon), the phrases to book an activity, understand the answers and spell their name, a dialogue to complete, the Listen Up! episode "Booking a party" (a QR code on the sheet plays it) and a role-play. Answer page included, in colour and in black and white. For A2+, one lesson of about 50 minutes.

CEFR: A2 Spoken interaction +2
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Documents to download (2)

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  • Worksheet (black and white) In your teacher account

Teaching guide

Objective & content

A two-page pack for one everyday situation: booking a birthday party on the phone. Pupils learn the words (bowling ball, pins, lane, bowling shoes, birthday cake, balloon) and the phrases to book an activity (I'd like to book a party. Is Saturday free? How much is it a person?), understand the answers (I'm sorry, Saturday is full. How many people are coming?) and spell their name. Then they hear the same language in a real conversation, the Listen Up! episode "Booking a party", and use it themselves in a role-play. By the end, they can book a party or an activity on the phone and agree a day, a time and a price.

Pedagogical guide

Page 1 is the language of the situation. Pupils talk about a picture of a birthday party at a bowling alley, write six words under new drawings (the first is done), read a box of useful phrases (what you say or ask, and what you hear), and match five questions to their answers. Page 2 puts the language to work. Pupils complete a short dialogue with words from a box (Kim, who phones a climbing centre), then listen to the episode: Adam phones a bowling alley to book his birthday party, but Saturday is already full. A QR code on the sheet plays the recording on a phone or a tablet, with no app and no login. Pupils tick true or false, listen again for four short answers, then do a role-play with A and B cards: a phone call, back to back, to book a bowling party. Card B holds the information card A needs, so pupils have to ask. Every task opens with an example. Page 1 and the dialogue use other names, places and prices, so they never give away a listening answer. Page 3 is the answer key with the teacher notes.

Suggested procedure

  1. (5 min) Pupils look at the picture on page 1 and say where the people are and what they are doing.
  2. (5 min) Pupils write the words under the pictures; check together.
  3. (5 min) Pupils read the useful phrases aloud in pairs, one asking and one answering.
  4. (5 min) Pupils match the questions to the answers.
  5. (5 min) Page 2: pupils complete the dialogue with the words in the box.
  6. (10 min) Play the episode once for true or false, then again for the short answers.
  7. (10 min) Role-play in pairs with card A and card B, then pupils swap cards.
  8. (5 min) Check the answers with page 3.

Adaptations

[S] Pupils read the useful phrases aloud in pairs before the role-play, and keep page 1 in front of them while they play it. [A] Pupils invent their own problem in the same place and act it out without the cards.

Materials & prerequisites

One copy of pages 1 and 2 per pupil; cut out the role cards on page 2. Page 3 is the answer key: keep it. To play the episode, pupils scan the QR code with a phone or a tablet, or you play it to the class from the app (Listen Up!, "Booking a party"). Pupils need days, times and prices, the alphabet, and I'd like.

Possible adaptations

  • Lower levels: Offer segmented listening and additional visual aids.
  • Advanced levels: Encourage an oral summary and a debate in English on the theme.
  • Large groups: Organise group work with differentiated roles.

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Teaching criteria

CEFR
A2
Skills
Spoken interactionListeningSpoken production
Access levels
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